Monday , June 14 2021

Game Insight Mobile Site, next generation experience & # 39; Epic Games at G-Star



Jisuta's main character is not a booth of the game. VR, AR, face recognition, and other latest technology experience areas attract audiences.

The same is true for Epic Games, which have built Fort Knight in the foreground. The game was a global hit, but the essence of the Epic Games of the Unreal Machine came. For this reason, despite the impetus of Chris Pratt, he could not transfer the display, as he found the hidden treasure chest.

Seven types of displays were limited to the large number of Gstar audiences, but they provided a variety of technologies by Epic Games, including VR, Face AR and Cross Play technology. Unlike the Fortnight content that anyone can take part in, a simple certification process on cottage access is needed. Regular audiences can join the official cafe or enter the Unreal Engine account.

Digital Human, Real Time Ray Tracking, VR TOON, Buddy VR, Super Star Soccer, Face AR, and Fort Knight Crossplay showcasing technology. As many new technologies that have not been commercialized have become apparent, there was no problem in the experience with the staff responsible for each device.

Tracking real-time rays is a feature that Epig Games support through the Unreal Machine. The user's design is used in real time to changes in light source, temperature, lighting angle, and size of the subject. In the past, the design modification process has really been reduced, and it has been used not only as a game but also as a CG technology for movies.

Digital Human is also developing new technology that operates a graphical level close to real people. Even if the screen has expanded, the texture is not broken, but texture, pores and skin gloss can be confirmed. Both technologies can be operated with a touch screen without a separate input device, giving a different impression than when it is operated with a mouse.

VR content made with Engine Unreal attracted visitors' attention. VR TOON, produced by TEXTILE STUDIO, has rebuilt the Webonon Internet with VR, and the audience can prove it, Let's Live, For the Earth, a & # 39 ; Joe Parth #; on the spot to the place.

VR TOON, which I had experienced in my own experience, could feel "accessibility" and "attendance" better. With the latest technology applied, you can choose your work and listen to VR devices like internet web sites. Since the contents that are automatically played, it's easier to watch than the current web site because you do not need an input device like mouse and keyboard.

It was impressive that the unique sense of the VR content that seemed to move the viewer's view to the world view of Web Servers. In particular, we have incorporated all parts of the audience's eyes beyond stereoscopic picture expressions such as Webtoons. In fact, when I gave my visual and audio output on the VR device, I could even focus on the web-based web even in the booth to fill it with an audience.

In addition, Face AR, who acknowledges the user's face and expresses it as a character, Buddy VR interacts with characters in the animation, and football soccer is produced by Unreal Engine at 9M Interactive, the content appears to be quite competitive.

Although it is true that the Unreal Engine demo is inferior to Fort Knight, it's not a bad choice to move to an Epic Games booth if you want to see the future of games and video content instead of a party.


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